This is a quick view to my career experience.

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Skullfish Studios

September 1, 2016

Skullfish Studios

As Co-founder, my work is to manage timelines, resources, contracts, meetings, and all the bureaucracy, besides still be a programming guy, leading the team to delivery high qualities products. We are working with the best VR headsets on the market, as HTC Vive, Oculus Rift, OculusGO, Windows MR.and Unreal. We had worked in more than 16 projects in VR, AR and Eyetracking since our start. Our main title is Lila’s Tale (you can find more information at www.lilastale.com)  

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Black River Studios/Samsung

January 6, 2014

Black River Studios/Samsung

link | Sep 2014 – Jun 2016 | Lead Engineer of first game team working with Gear VR (since febrary 2015) in Samsung/Black River Studios. As lead, I manage expectations, worked close to production, art lead, and others leaders and directors, deciding technology to be used, estimating time, and working with project planing. Also, I manage my team members expectations, lead them to have a better result, evolving as person and as team. | Jan 2014 – Sep 2014 | Senior Engineer As Senior Game Developer, the first of the team, I assumed the responsibility to help build the pillars of the studio, and finish our first game (Galaxy11: Invasion) without delays and with high quality.

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Hive Digital Media

December 1, 2010

Hive Digital Media

| Apr 2013 – Dec 2013 | Project Manager: As Project Manager, my tasks was plan and make the control of the budget and of the development of games and online promotions projects. Similar to a Producer position, I was able to follow the development close to Art, Engineer and QA teams. | Dec 2010 – Mar 2013 | Game Developer Game developer using C#, Android and AS3. Below some projects that I’ve worked: – Intel Game Hero – Galaxia Mania/Casas Bahia – Orkut/Facebook – Poker Hall – Facebook – Poker Playboy – Facebook – Vila dos Esportes – Facebook – Ben 10 – TakoPets TV LG/Android – Golf 3D TV LG – Golf 2D TV LG – Pierre no Brasil TV LG

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November 1, 2007

| Sep 2008 – Nov 2010 | Porting Engineer: – Customization of some games in J2ME, to fit and work well in huge list of devices from national and international carriers. Below some projects that I’ve worked: – Call of Duty 4: Modern Warfare – Speed Racer – Street Fighter 2 – Megamen – Batman – Superman – Rocky Balboa – Ghostbusters – Deer Hunter – Who Wants To Be A Millionaire? – Who Wants To Be A Millionaire? Celebrity Edition – Ice…

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Skyzone Mobile

December 1, 2006

Skyzone Mobile

| Nov 2006 – Aug 2007 | QA: As QA, I tested many games in different cellphones following a strict process and documenting to assure quality. National and International releases.

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